Senior Tools Programmer (editor)
As part of the Editor team, our Tools Programmers are the powerhouse behind the multitude of tools that empower/enable our developers to build such ambitious and technologically advanced games. Delivering everything from slick editor tools for constructing a solar system, to the data pipelines to compress terabytes of geometry and textures, our tools programmers work closely with Designers, Artists, Engineers, QA and Production to solve a multitude of problems.
With the huge scale of our games and resulting complexity of technology it's built upon, it is critical that our tools empower developers to effortlessly realize their ambitions, whether that be constructing a million km wide asteroid belt or key frame the blink of an eye. We publish a weekly update of our progress, along with trailers and streams of our main events at: Founded in 2012, Cloud Imperium Games creates cutting-edge videogames that defy expectations. We're currently developing Star Citizen, a record-breaking multiplayer online space sim, and Squadron 42, a cinematic single-player adventure set in the same universe. Join us as we break boundaries and make videogame history. For more information about life at Cloud Imperium Games, check this out -What does a Senior Tools Programmer at CIG do?
- Collaborate with other senior team members and disciplines to design and implement well-engineered, reliable, scalable and robust tools.
- Drive improvements across pipelines by identifying internal technical and developmental risks and applying proven and modern solutions.
- Take ownership of key systems and work to continuously improve user experience, capabilities and performance.
- Peer-review technical designs and documentation, and help guide best practices across the wider team.
What do we expect from our Senior Tools Programmers?
- Strong proficiency in C++ with substantial experience working in large, shared codebases.
- Expertise with UI frameworks such as Qt and/or MFC; able to architect clean, scalable interfaces.
- Solid understanding of 3D math and how it applies to game development tools.
- Proven track record of improving workflows through user-focused, innovative tool design.
- Experience mentoring others, conducting code reviews, and driving technical discussions.
- Ability to independently own and deliver complex features from concept through to deployment.
- Comfortable working in agile, multi-disciplinary teams and communicating effectively with non-programmers.
So, if you are an enthusiastic and self-starting Tools Programmer please apply for this role immediately!
Fraud Statement We are aware of people receiving job offers that fraudulently allege to be from CIG. These types of fraud can be carried out through false websites, fake email addresses claiming to be from our company, or social media. We do not ask for your personal info like bank account numbers, identification numbers, etc through social media or chat-based apps, nor do we request or send money for the purchase of business equipment. If you suspect fraud, please report it to your local authorities, as well as reaching out to us at info[@]cloudimperiumgames.com with any information you may have.
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